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BattleTech Reviews

Black Knight Clanbuster Miniature Review

In June, I bought one of the Black Knight Clanbuster premium miniatures from Catalyst Game Labs. These premium miniatures are multi-part plastic kits for design variants that are not covered by the main pre-assembled plastic miniature line. The Black Knight Clanbuster was the first one offered for sale, and a Stormcrow TC variant will be […]

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Frostgrave

Looking Back at The Red King

Now that we’ve finished playing through the campaign in Frostgrave’s The Red King, I figured I’d share my thoughts on it. While we’ve played two other Frostgrave campaigns, this was the first one we’ve run using one of the expansion’s narrative campaigns rather than just a selection of stand-alone scenarios. We had a lot of […]

Categories
Pathfinder Reviews

Dragon Kings World Book

Dragon Kings is a new fantasy setting written by Timothy Brown, one of the co-creators of the Dark Sun setting. The World Book is a system-agnostic presentation of the setting, but there are planned supplements with rules for Pathfinder, 13th Age, and Savage Worlds. The pdf is available on DriveThruRPG for $19.99 while a pre-order […]

Categories
Dragon Age Reviews

AGE Bestiary: Giants

AGE Bestiary: Giants is the latest pdf release for the AGE system from Green Ronin. It is a short pdf at only 6 pages of content, but it only costs $1.99. The first section of the pdf offers some very brief background material and game master advice. The background material really feels too brief to be useful, […]

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Gamma World Reviews

Legion of Gold

Legion of Gold, the second expansion for Gamma World, was released earlier this week. It is similar to the previous expansion, Famine in Far-Go, in that it includes new origins and monsters, new cards, and an adventure. The box also introduces new mechanics for character vocations. Only 8 origins are included with Legion of Gold: […]

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Gamma World

Gamma Gazette: Famines, Heroes, and Firepower

Famine in Far-Go I picked up Famine in Far-Go, the first expansion for Gamma World, shortly after getting back home from visiting family for the holidays. It includes 20 new origins, rules and cards for organizations known as cryptic alliances, a bunch of new monsters, and an adventure to take a group of mutants from […]