The Fantasy Age Companion is now available from Green Ronin. You can pre-order the hardcopy or buy the pdf version now. The pdf is also available on DriveThruRPG. It is the third major book for the Fantasy Age line (the other two being the Core Rulebook and the Bestiary), and it includes a bunch of […]
Earlier this week, I had an idea for an alternative to the stunt mechanic in the AGE system that I’m interested in trying out at some point. For those of you who aren’t familiar with the AGE system, stunts are that system’s analog to critical hits and they are one of my favorite parts of […]
Following up on last week’s post with desert lizardfolk, here is another reptilian race option for Fantasy AGE. This version of lizardfolk is closer to the lizardfolk presented by Dungeons & Dragons. They are primitive swamp-dwelling humanoids with features inspired by monitor lizards and crocodilians.
Lizardfolk have been one of my favorite fantasy races for a long time. They are often depicted as primitive swamp-dwelling tribes, but there are other possibilities for lizardfolk and reptilian humanoids in general. Saurians from the Titansgrave setting are the only official lizardfolk race for Fantasy AGE. The character rules for saurians make them adept with the technology of Titansgrave, but […]
Here’s another race for Fantasy AGE: the dragonfolk. Dragonfolk are a bit experimental in that I gave them a slight power boost with racial armor and a breath weapon. I think both of those are important aspects of the race, so I wanted to include them. In order to prevent the race from being too […]
In Fantasy AGE, races have taken the design space that was used for backgrounds in Dragon Age. They provide a set of benefits during character creation and are one of the biggest influences on a low-level character. Like backgrounds in Dragon Age, races in Fantasy AGE offer a mix of fixed benefits and randomly determined […]