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AGE Fantasy Age

Age of Terror: Skeletons

Download a pdf with all of my revised Age of Terror progress here. Animated by unnatural forces, these skeletal remains of warriors and soldiers now serve the powers of the Burning Hells. Skeletons tend to be fragile, but they retain many of the martial skills that they had in life and are driven by an […]

Categories
AGE Fantasy Age

Age of Terror: Diablo Backgrounds

You can download a pdf version of this post here. The world of Sanctuary is home to a wide variety of cultures, each with their own heroes, but its residents are all humans. When creating a character for Age of Terror, you do not use the normal Race and Background options from Fantasy Age. Instead, […]

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AGE Dragon Age Fantasy Age

Fantasy Age of Terror

I started work on modifying the Dragon Age RPG to run a campaign set in the world of Diablo years ago (apparently 7 years ago…). I never managed to run the campaign, but I had a lot of fun writing the conversions and thinking through how to use one of my favorite role-playing game systems […]

Categories
AGE Dragon Age

Age of Terror Update

I’ve posted an update for my Age of Terror pdf that hacks the Dragon Age RPG to run a campaign based on Diablo. There are a few changes from the previous version: Black Knight, Dark Counselor, Pit Lord, and Succubus monster entries have been added. The campaign sections after the Skeleton King have been filled […]

Categories
Dragon Age

Age of Terror Updates

Since posting it a few months ago, I’ve been continuing to add new content to my Age of Terror hack for using the Dragon Age RPG to play in the world of Diablo. It now contains 16 backgrounds that should cover all of the character classes from the computer games, a few new talents and […]

Categories
Dragon Age

Age of Terror

A couple of years ago I started working on an idea to use the Dragon Age RPG to run games set in the world of the Diablo computer games. I wrote a few posts on Dragon Age Oracle covering the idea, but then I was distracted by other things and didn’t do much work on […]