Random Ideas

Cortex+ Dice Pool Helper

My post on probabilities of Marvel Heroic Roleplaying dice pools has gotten a lot of attention, so I’ve decided to share some code that can be used to compute the expected results of dice pools for Cortex+ games. The code is in C# and was written as a very basic console application that prints out the […]

Game Design

Core Mechanics: Mixed Dice Probabilities

I’ve recently purchased both Marvel Heroic Roleplaying and Savage Worlds. One thing those two games have in common is that they both have mechanics where different sizes of dice are rolled against one another. In Savage Worlds this is generally a single die of each size, but for Marvel it is pools of dice of […]