Categories
Frostgrave

Crab Island

Stefanie and I recently played the fifth game of our Ghost Archipelago campaign. For this game, our daughter Lexi wanted to design a scenario. I think her main goal was making sure that the soldier crab I recently painted was involved, but she also came up with a map of how to lay out the […]

Categories
Frostgrave

Treasure Islands

For the fourth game of our Ghost Archipelago campaign, we decided to try out the small boat rules. We picked up a bunch of longboats from Firelock Games, and I put together some quick island pieces for us to use. For this game, we made up our own scenario with treasures scattered amongst a few […]

Categories
Frostgrave

X Marks the Spot

Stefanie and I recently played the third game in our Ghost Archipelago campaign. This time we used the X Marks the Spot scenario from the main rulebook. That scenario is fairly basic, a good thing given how much time has been passing between our games, but it made the central treasure a little harder to […]

Categories
BattleTech

Charlie Zone, Port Arthur

Panther, I need Charlie Zone status. Report! Commander Harrison In 3059, the newly reformed Star League launched Operation BULLDOG to push Clan Smoke Jaguar out of the Inner Sphere. The First Davion Guards targeted the occupied planet of Port Arthur in the first phase. Before the main force’s dropships could land, a small force of […]

Categories
BattleTech

The Refusal War

Star Commander Roshak, you and your star fought as skilled and honorable warriors. The reason you failed is that we fought as a pack. Star Commander Roger Vickers to Star Commander Alister Roshak In 3057, ilKhan Ulric Kerensky was accused of treason and genocide by the Crusader faction of the Clans. The Clan Grand Council […]

Categories
BattleTech

Lunar Trial

You Wolves have no honor, so we will resolve this in a Circle of Equals. I call for a Trial of Grievance! MechWarrior Lex I recently picked up a lunar map sheet as an impulse buy, so I decided that I should play a quick game on it. In order to keep with the map’s […]