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Dungeons & Dragons Game Mastering Random Ideas

The End of the World

While our world hopefully isn’t ending any time soon, that doesn’t mean that your fantasy world can’t face its own apocalypse. How Does The World End? In a fantasy world, there are countless options for the end of the world. Here are three scenarios that you could use in your D&D campaign. The Dusk War […]

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Game Design Random Ideas

Black & White: A Dice Mechanic

For the past few months, I’ve had a few ideas for a game system bouncing around in my head. These are mostly just an exercise in brainstorming that has resulted from reading about some of the D&D Next mechanics. I don’t expect to put together an actual game, but I’ve liked a few of the ideas […]

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Dungeons & Dragons Game Mastering Pathfinder Random Ideas

Harrowing a Setting

One of the gaming items I purchased at Gen Con was the Pathfinder Harrow Deck. It is a deck of 54 cards that each feature a different name and image, such as The Queen Mother or The Empty Throne. These cards are intended to be similar to a Tarot deck’s major arcana and in Pathfinder’s campaign setting […]

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Random Ideas

Cortex+ Dice Pool Helper

My post on probabilities of Marvel Heroic Roleplaying dice pools has gotten a lot of attention, so I’ve decided to share some code that can be used to compute the expected results of dice pools for Cortex+ games. The code is in C# and was written as a very basic console application that prints out the […]

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Game Design Random Ideas

Challenge 2-2: Lords of the Underdark

The second challenge in chapter 2 of Challenges for Game Designers asks you to create a territory acquisition game for 2-4 players. The game can be a card, board, or tile game, but its victory condition must be either 1) the first player to control all of the territory wins, or 2) the player who […]

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Game Design Random Ideas

Challenge 2-1: Mario Kart

The first challenge in Challenges for Game Designers, “The Path,” asks you to design a game for 2-4 players progressing on a path from point A to point B with the first player to reach point B winning. Earlier in the chapter, Mario Kart had been used as an example of a game with the […]