Categories
Gamma World

Origins: Not Just For Mutants

For the past week, I’ve been spending a lot of time brainstorming ideas for tweaks to the Gamma World origins.  While some of my energy has gone towards alternate systems for choosing origins, like Monday’s post on specialized origin tables, most of it has been trying to think of origin ideas that are missing from […]

Categories
Gamma World

Specialized Origin Tables

After working on my Two-Headed origin for Gamma World, I needed to find a way to fit it into the random character generation system.  My first thought was that a player could swap out one origin he or she dislikes and put Two-Headed in its place.  That seems like a fair enough system, but I […]

Categories
Gamma World

Two-Headed Mutants

I picked up the new version of Gamma World about a week ago, and it is a really great game.  While the card boosters seem a bit overpriced, the main game is a pretty good value.  The box contains the 160 page rule book, poster maps, and character/monster tokens.  The box also contains 4 character […]