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AGE Game Mastering

My Daughter’s First RPG

At the beginning of March, I decided to try running a bit of a role-playing game for my 4½ year old daughter. She had played Super Dungeon Explore a few times with my wife and me, so I thought she might have fun jumping into a full rpg experience. On Game Master’s Day, I asked […]

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Dungeons & Dragons Game Mastering

Gnomish Birthday Celebration: Mini-Setting Contest

The past two years, I’ve celebrated my birthday by giving away gaming pdfs to people who follow Glimm’s Workshop on either twitter or Facebook. This year, I’m going to do something a little different. I’m interested in seeing what ideas you can come up with for minimal settings following the Ten Truths template. At the […]

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Dungeons & Dragons Game Mastering Random Ideas

Unstoppable Monsters

Recently I’ve been thinking about how the stories of various mediums and how those stories compare to the stories that role-playing games like Dungeons & Dragons are designed to tell. One pattern that I’ve noticed, particularly in television shows, is that the heroes are often initially overwhelmed by a new villain and need to take time to […]

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Dungeons & Dragons Game Mastering Random Ideas

The End of the World

While our world hopefully isn’t ending any time soon, that doesn’t mean that your fantasy world can’t face its own apocalypse. How Does The World End? In a fantasy world, there are countless options for the end of the world. Here are three scenarios that you could use in your D&D campaign. The Dusk War […]

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Dungeons & Dragons Game Mastering Pathfinder Random Ideas

Harrowing a Setting

One of the gaming items I purchased at Gen Con was the Pathfinder Harrow Deck. It is a deck of 54 cards that each feature a different name and image, such as The Queen Mother or The Empty Throne. These cards are intended to be similar to a Tarot deck’s major arcana and in Pathfinder’s campaign setting […]

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Dungeons & Dragons Game Mastering World of Malune

Dynamic Affiliations 4E

I mentioned a while ago that I was thinking about adapting the rules for dynamic affiliations from D&D 3.5’s Player’s Handbook II for use in my 4E campaign. My goal is to help differentiate paragon tier by giving the player characters mechanics to represent a wider scope of influence. The last post I wrote on affiliations […]