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BattleTech

’Mech Manual: Ebon Jaguar B

Just before the Clan Invasion, Clan Smoke Jaguar created the Ebon Jaguar as an alternative to the Hellbringer. It makes use of lighter weight construction options in order to have more armor while managing to slightly increase the tonnage of weapons that it can carry as well. The B configuration is an energy weapon setup […]

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BattleTech

’Mech Manual: Kodiak

The Kodiak was designed by Clan Ghost Bear to serve their second-line forces in the same role as the Executioner filled in their front-line forces. Like the Executioner, it is a fast-moving assault ’Mech that is capable of delivering a lot of damage. Compared to the Executioner, the Kodiak lacks MASC and jump jets which […]

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BattleTech

’Mech Manual: Wraith TR1

The invasion of the Clans shocked the Inner Sphere. While none of the leaders expected a time of peace, the overwhelming assault of technologically superior enemies was a far cry from what the expected Fifth Succession War. Given breathing room thanks to the Truce of Tukayyid, the militaries of the Great Houses started a buying […]

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BattleTech

’Mech Brawl 3030 Format

Compiled PDF Now that I’ve published posts covering the different parts of the play format for BattleTech, here is a compiled PDF with everything you need to build forces for and play games of ’Mech Brawl 3030: Design Notes If you’re interested in reading some of my thoughts on design decisions for the format, here […]

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BattleTech

Scenario: LosTech Hunt

’Mech Brawl 3030’s sixth scenario is the most complex one in the initial set. My initial idea for it was a scenario where objectives needed to be retrieved and carried off of the board. That gave a nice focus on mobile ’Mechs with hand actuators. Then I got the idea of putting the objectives into […]

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BattleTech

Scenario: Fog of War

Randomized deployment was the seed that grew into ’Mech Brawl 3030’s fifth scenario. When moving on to the battlefield during the first turn, players are forced to randomly determine which edge a unit enters from. That means that a force is likely going to end up more spread out and might have enemies at short […]