Jack was born from disaster. A wizard and his followers were lost in the depths below Felstad when they stumbled into an area infused with a long forgotten Distortionist spell. After the ancient magic unleashed its chaos, only the wizard was left standing. He was twisted by the energy his body had absorbed and emerged as a force of chaos only known as Jack.
Since that rebirth, Jack has sown chaos throughout the ruins of Felstad and the surrounding towns and camps. He seems hellbent on some quest, but no one can discern exactly what it is he is seeking.
Jack’s spells focus on disrupting the plans of his enemies. Misstep and Fools’ Gold both allow him to move enemy soldiers out of position. Collapse and Imp can both be used as attacks. Explosive Rune can be used to discourage opponents from approaching certain areas of the battlefield, and Whiplash lets Jack avoid exposing himself to danger. Finally, Possess and Brew Potion are both options to make Jack’s own followers more effective in battle.
- Brew Potion – Witch 16
- Collapse – Distortionist 8
- Explosive Rune – Sigilist 14
- Fool’s Gold – Illusionist 12
- Imp – Summoner 12
- Misstep – Distortionist 10
- Possess – Summoner 14
- Whiplash – Distortionist 12
Frances is Jack’s most loyal follower. She loves both him and the chaos that he leaves in his wake. She likes to take a direct approach in battle making use of Collapse, Fool’s Gold, and Imp to harass Jack’s enemies.
Jack and Frances are accompanied by a motley gang of followers. A crossbowman and a tracker offer ranged attacks while a barbarian and thugs are able to engage in melee.
- Thug × 5
When Jack casts Transcendence, he breaks free of the wizard’s body that he has been possessing to become an undying agent of chaos.
Wednesday Wizards is a series of posts that I’m planning to write for the next few months. Each entry will present a wizard for Frostgrave Second Edition with background, spell selection, soldiers, and their goal in exploring the city. These wizards and warbands could be used as-is to start a new campaign or serve as inspiration as you build your own wizard.