
Unlike many of the wizards prowling through the ruins of Felstad for treasure, Vardha traveled south to reach the city. He was born amongst the barbarian tribes of the north and trained as a shaman to serve his tribe.
In recent years, great change and turmoil have come to the northern lands. The thawing city now known as Frostgrave has endangered his people with its spreading blight. Some tribes have fallen prey to newly thawed undead and other monstrosities. Others have sworn themselves in service to demonic powers drawn to the ruins. Vardha hopes to find a way to use Frostgrave to his tribe’s advantage.
Spells
As a tribal shaman, Vardha learned a mix of spells. He can use the terrain against his opponents by conjuring thick clouds of fog or turning the ground into sticky bog mud. He can attack his enemies with poisonous quills and exploding rocks. He can both heal his tribe members and grant them the power of a raging demon. When facing a spellcaster, he can devour their magic. This range of spells makes him an adaptable wizard who has an answer for almost any situation.
- Fog – Witch 8
- Grenade – Enchanter 12
- Heal – Thaumaturge 12
- Mud – Witch 10
- Poison Dart – Witch 10
- Possess – Summoner 14
- Spell Eater – Necromancer 14
- Write Scroll – Sigilist 16
Apprentice
Vardha has been training Brea to serve as his tribe’s next shaman when he is inevitably claimed by the gods of death. She recognizes her duty as a servant of her people and is willing to give her life to serve Vardha in his quest to use Frostgrave’s power to their advantage.
Soldiers
Vardha has travelled to Felstad with several members of his tribe. They are fierce warriors who are used to the harsh conditions of the frozen north. A barbarian and five thugs are the main muscle of the warband. Then a tracker and an archer use their bows to harass Vardha’s enemies.
- Archer
- Barbarian
- Thug × 5
- Tracker
Transcendence
When Vardha casts Transcendence, he channels the latent energy of Felstad’s ruins into the lands and people of his tribe. Their farmlands grow more bountiful, the people grow heartier, and many are blessed with magical talents. Over time, this allows them to gain power over the neighboring tribes and conquer the region.
Wednesday Wizards is a series of posts that I’m planning to write for the next few months. Each entry will present a wizard for Frostgrave Second Edition with background, spell selection, soldiers, and their goal in exploring the city. These wizards and warbands could be used as-is to start a new campaign or serve as inspiration as you build your own wizard.
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