Winged fiends are small, flying demons that are most dangerous when swarming their victims. Some winged fiends, known as familiars, are imbued with sorcerous energies that give them unusual abilities.

Winged Fiend

Abilities (Focuses)
2Accuracy
0Communication
-1Constitution
4Dexterity (Stealth)
2Fighting (Claws)
0Intelligence
2Perception (Hearing)
-1Strength
0Willpower
SpeedHealthDefenseArmor Rating
6 (16 flying)5140
WeaponAttack RollDamage
Claws+41d6-1
Special Qualities

Favored Stunts: Pierce Armor and Skirmish

Swarm of Claws: Winged fiends get a +1 bonus to damage with their claws for each other winged fiend adjacent to their target, up to a maximum of a +3 bonus.

Familiar

Abilities (Focuses)
2Accuracy
0Communication
-1Constitution
4Dexterity (Stealth)
2Fighting (Claws)
1Intelligence
2Perception (Hearing)
-1Strength
1Willpower
SpeedHealthDefenseArmor Rating
6 (16 flying)8140
WeaponAttack RollDamage
Claws+41d6-1
Special Qualities

Favored Stunts: Pierce Armor and Shocking Burst

Shocking Burst: A familiar may perform a shocking burst stunt for 3 stunt points when making an attack. This stunt creates a burst of electricity that deals 1d6 penetrating damage to everything within 2 yards of the familiar.

Swarm of Claws: Familiars get a +1 bonus to damage with their claws for each other winged fiend adjacent to their target, up to a maximum of a +3 bonus.

The imp icon used in this post is by Lorc under CC BY 3.0. It is available at game-icons.net.

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